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Tutorials
Schedule
Registers a function to be called after a certain timeout in milliseconds. Prototypes schedule(...
Icons
Icons is a cool GUI way to create on / off switches or clickable buttons that link to bot feature...
Storage
How to use storage and storage.json file, some examples and what not to do (you can't store objec...
Basics
How to edit, create and remove config, how to add scripts, how script are loaded (alphabetically)...
Advanced UI
otml based ui, don't do it yet
Basic UI
Tabs setDefaultTab("NAME HERE") The following code demonstrates how to use setDefaultTab to cr...
onTextMessage
Getting triggered when the client receives a game server message example: Server Log messages. P...
onTalk
Getting triggered when the client received a chat message. Prototypes onTalk(callback) -- callb...
onKeyUp
Getting triggered once when keyboard key is up accepts key combos. (NOTE: triggered once even if ...
onKeyPress
Getting triggered as long as the keyboard key is pressed. Prototypes onKeyPress(callback) -- ca...
onKeyDown
Getting triggered once when keyboard key is down accepts key combos. (NOTE: triggered once even i...
Hotkeys
Hotkey is spammable as long as u hold the keyboard key, singlehotkey occurs once even if the keyb...
Scripts
Macros
Description Macros are persistent Lua functions being called as long as the player is logged in....
Installation
Download OTClientV8 To download the client you will have to go to the GitHub website: https://gi...
Keep target
Description If attacked creature disappear and then appear again, it will be attacked. Useful wh...
Magic wall timer
Description Timer for magic wall and wild growth Requirements OTCv8 version: 1.7Tibia versio...
Template
Description When you add script, use this template(script description, add some screenshots if p...
Introduction
Here you can find scripts for otclientv8 bot Adding scripts If you want to add your own scripts...
Introduction
I don't know what to write here yet
Vithrax Config
Functions
List of functions, don't edit it yet
Callbacks
List of every callback with examples (from game_bot/functions/callbacks.lua)
CaveBot
Documentation and tutorials for CaveBot - Waypoints, Attacking, Looting
BotServer (synchronization)
BotServer - How to use the BotServer All available BotServer functions BotServer.init(Client...